Glossary
The words the game uses, as they appear on screen in English and in Russian.
| Term | In Russian | Meaning |
|---|---|---|
| CLOSE CALLS | СБЛИЖЕНИЯ | Passing your head through a cell right next to (not diagonal to) your own older body, an obstacle or a live structure. The core move: it charges the meter. |
| GRAZE | ВПРИТИРКУ | The word a close call shows. Each body cell pays once. |
| SKIM | СКОЛЬЖЕНИЕ | Riding along a line of body: close calls on consecutive steps. Charge less each but keep the meter from draining. |
| SQUEEZE | ЗАЖИМ | Driving 2–5 cells with something on both sides of the head. |
| THREAD | СКВОЗЬ | Driving through a gap that splits the board in two: there is no short way round. |
| NEEDLE | ИГЛА | A corridor of 6 cells or more with something on both sides. |
| CHAIN N | СЕРИЯ N | Maneuvers in quick succession: each next one pays more, up to ×2. |
| CHARGE | ЗАРЯД | The segmented meter above the board. Risky moves fill it; it drains when you play safe. |
| MULTIPLIER ×N | МНОЖИТЕЛЬ ×N | ×1…×8, set by how full the charge meter is. Multiplies every point and adds speed. |
| NODE | УЗЕЛ | The red target (the food). Eating it scores 10 × multiplier and grows the body. |
| HUNGER | ГОЛОД | Long without eating, close calls against your own body pay less and less. Eat to restore them. |
| INSULATORS | ИЗОЛЯТОРЫ | Fixed blocks on Campaign boards. Brush them for charge, never hit them. A brushed block goes dark for a while. |
| PYLON / DOOR | СТОЛБ / ДВЕРЬ | A gate is two rows of lethal pylons; the door is the passage between them. Its depth is its length. |
| TERMINAL / POST | КЛЕММА / СТОЙКА | Relay targets. A touched terminal turns into a live post: lethal, but good for close calls. |
| GATE | ВОРОТА | Circuit Event: drive straight through the door between the pylons. |
| RELAY | РЕЛЕ | Circuit Event: touch numbered terminals in order; touched ones stay live. |
| HOT ZONE | ГОРЯЧАЯ ЗОНА | Circuit Event: a square that banks charge and points while your head is inside; leave to cash in. |
| LIVE WIRE | ПРОВОД ПОД ТОКОМ | Circuit Event: a moving lethal bar; pass right next to it three times. |
| CHOOSE | ВЫБЕРИ | Module ports appear after a won event: drive into one to take its module. |
| PHASE | ФАЗА | Module: your next crash into a conductor hops over it instead. |
| SURGE | ФОРСАЖ | Module: about 8 s faster, with more charge and more points. |
| CUT | СРЕЗ | Module: the next node you eat cuts off the oldest part of your body. |
| CASH | ВЫПЛАТА | Leaving a hot zone pays out what it banked. |
| BURNED | СГОРЕЛО | Still inside when a hot zone overloads: the bank is lost. |
| FUSES | ПРЕДОХРАНИТЕЛИ | Campaign lives. Failing a level you have not cleared yet burns one. They come back over time. |
| PASS | ЗАЧЁТ | First medal of a level; clearing it opens the next level. |
| GREAT | ОТЛИЧНО | Second medal of a level. |
| PERFECT | ИДЕАЛ | Top medal; reaching it ends the level at once. |
| RANKED | НА РЕКОРД | Endless mode with one world leaderboard. |
| DAILY | ИСПЫТАНИЕ ДНЯ | One board a day, the same for everyone; three counted tries. |
| LEAGUE | ЛИГА | Weekly groups of about 30 players; the top moves up a tier, the bottom moves down. |